4 Commits

Author SHA1 Message Date
b3f64ba6f6 v1.1.13 2023-07-31 15:13:59 +03:00
dd15dc60e3 Remove I_WANT_A_BAN requirement 2023-07-30 00:50:04 +03:00
ac68448cbd Mark HSR as verified 2023-07-30 00:38:31 +03:00
80c817cb6b Renamed tp6.c to core.c 2023-07-28 01:51:04 +03:00
12 changed files with 33 additions and 40 deletions

2
.gitignore vendored
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@ -3,7 +3,7 @@
.directory
# File withheld to make abuse more difficult
game_payload/src/tp6.c
game_payload/src/core.c
build
out

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@ -1,6 +1,6 @@
### Games and regions
- **3rd**: glb v6.7.0
- **SR**: os/cn v1.2.0 (unsafe, refer to [configuration](#configuration))
- **SR**: os/cn v1.2.0 (potentially unsafe, but no bans were reported since v1.1.0)
It may be possilbe to completely remove the region and version-specific data in the future. Refer to the source code in `game_payload/src` for details.
@ -37,7 +37,6 @@ These environment variables can be used to configure the behaviour of the tool.
- `WAIT_BEFORE_RESUME=1` - show a messagebox and wait for user input before resuming the game process. Useful on my side for debugging
**SR-exclusive**:
- `I_WANT_A_BAN=1` - allows to launch SR. Please only use testing accounts, as there is an extremely high risk of getting banned
- `SRFIX_DISABLE=1` - disable shared resources fix. Not recommended. Doing so will most likely cause the game to not run at all
### Internals
@ -45,7 +44,7 @@ This tool consists of three parts: the main injector (`injector/src/exe.c`), the
I am very bad at explaining, so just take a look at the source code. Maybe I'll write a detailed explanation in the future.
A part of the source code is witheld (`game_payload/src/tp6.c`). This is a forced measure to make abuse more difficult. However, a precompiled blob is provided in the repo. `build.sh` will use it automatically.
A part of the source code is witheld (`game_payload/src/core.c`). This is a forced measure to make abuse more difficult. However, a precompiled blob is provided in the repo. `build.sh` will use it automatically.
### Guildelines
1. **Please don't share this project in public.** This might attract unnecessary attention from either the Game Company or the Anticheat Company

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@ -0,0 +1,7 @@
#pragma once
#include <windows.h>
#include <game.h>
void core_setup_patcher(struct game_data *game, HMODULE baseModule);

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@ -1,7 +0,0 @@
#pragma once
#include <windows.h>
#include <game.h>
void tp6_setup_patcher(struct game_data *game, HMODULE baseModule);

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@ -38,34 +38,34 @@ res_object = custom_target(
command: [ gen_res, '--object', meson.current_source_dir(), '@OUTPUT0@', '@INPUT@' ]
)
if fs.exists('src/tp6.c')
if fs.exists('src/core.c')
# Compile the real file first (dirty hack)
tp6c_fake_exe = executable(
'tp6c.o',
'src/tp6.c',
core_fake_exe = executable(
'core.o',
'src/core.c',
res_header,
link_args: [ '-r' ], # Output an object file
include_directories: include_dir
)
# another dirty hack
copy_tp6c = find_program('copy_tp6c.sh')
copy_core = find_program('copy_core.sh')
tp6c_target = [custom_target(
'copy_tp6c',
output: 'tp6c.o',
input: tp6c_fake_exe.extract_all_objects(recursive: false),
core_target = [custom_target(
'copy_core',
output: 'core.o',
input: core_fake_exe.extract_all_objects(recursive: false),
command: [
copy_tp6c,
copy_core,
'@INPUT0@',
'@OUTPUT0@', meson.current_source_dir() / 'blob/tp6c.o'
'@OUTPUT0@', meson.current_source_dir() / 'blob/core.o'
]
)]
tp6c_blob = []
core_blob = []
else
message('Using precompiled tp6c blob. Refer to the readme for more details')
tp6c_target = []
tp6c_blob = [ 'blob/tp6c.o' ]
message('Using precompiled core blob. Refer to the readme for more details')
core_target = []
core_blob = [ 'blob/core.o' ]
endif
shared_library(
@ -73,8 +73,8 @@ shared_library(
sources,
res_header,
res_object,
tp6c_target,
objects: tp6c_blob,
core_target,
objects: core_blob,
include_directories: include_dir,
name_prefix: ''
)

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@ -71,12 +71,6 @@ static void _unityplayer_callback(HMODULE unityModule) {
}
void hsr_fill_data(struct game_data *buf) {
if (!utils_env_enabled("I_WANT_A_BAN")) {
msg_err_a("Using this tool with HSR is unsafe. Refer to the readme for more details: https://codeberg.org/mkrsym1/jadeite");
} else {
msg_warn_a("Using this tool with HSR will most likely result in a ban. Please only use testing accounts");
}
uint32_t crc = utils_file_crc32c("UnityPlayer.dll");
enum game_id id = GAME_INVALID;

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@ -3,7 +3,7 @@
#include <ntdll.h>
#include <ace.h>
#include <game.h>
#include <tp6.h>
#include <core.h>
#include <utils.h>
#include <main.h>
@ -46,7 +46,7 @@ BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) {
ace_load_driver_module();
// ...magic
tp6_setup_patcher(&game, baseModule);
core_setup_patcher(&game, baseModule);
// Load the UnityPlayer module and invoke the callback
HMODULE unityModule = LoadLibraryA("UnityPlayer.dll");

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@ -1,4 +1,4 @@
project('jadeite', 'c', version: '1.1.12')
project('jadeite', 'c', version: '1.1.13')
nasm = find_program('nasm')
gen_res = find_program('gen_resources.sh')

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@ -1,6 +1,6 @@
{
"jadeite": {
"version": "1.1.12"
"version": "1.1.13"
},
"games": {
"hi3rd": {
@ -11,11 +11,11 @@
},
"hsr": {
"global": {
"status": "unverified",
"status": "verified",
"version": "1.2.0"
},
"china": {
"status": "unverified",
"status": "verified",
"version": "1.2.0"
}
}