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10
README.md
10
README.md
@ -1,8 +1,8 @@
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### Games and regions
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- **3rd**: glb/sea/tw/kr/jp **v6.8.0**, **cn v6.9.0 broken**
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- **SR**: os/cn **v1.2.0** (potentially unsafe, but no bans were reported since v1.1.0)
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- **3rd**: glb/sea/tw/kr/jp **v6.9.0+**, cn **v7.0.0+**
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- **SR**: os/cn **v1.4.0** (potentially unsafe, but no bans were reported since v1.1.0)
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~~You can expect newer versions of 3rd to work immediately after release with the same jadeite binary. However, that is not the case for SR: you will have to update your jadeite binary to run newer versions.~~ 6.9.0 investigation is in progress, please wait. #25
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You can expect newer versions to work immediately after release with the same jadeite binary if the version is specified with a + above (currently none).
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### Information
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The anticheat the games use is fundamentally incompatible with Wine in multiple ways. This tool launches the game without it (`injector`) and imitates it's behaviour (`game_payload`).
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@ -18,7 +18,9 @@ The anticheat the games use is fundamentally incompatible with Wine in multiple
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**Wine 8.0+ is recommended**, as lower versions leak "The Wine project" as the device identifier. Not critical, but taking a precaution never hurt anyone. **DXVK is strongly recommended.**
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**3rd-specific**: In some cases, and if you're not using Proton GE, **a fix for Media Foundation may be required to play videos. The Game may crash without it.** You can download it from [here](https://github.com/z0z0z/mf-install). You might need to [limit the number of cores available to the game](https://github.com/z0z0z/mf-install/issues/44) if your CPU has more than 8. **IMPORTANT: do not run the mfplat fix under Proton GE. Doing so may irreparably damage your game installation!**
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**3rd-specific**:
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- ~~In some cases, and if you're not using Proton GE, a fix for Media Foundation may be required to play videos. The Game may crash without it. You can download it from [here](https://github.com/z0z0z/mf-install).~~ **Unfortunately, it appears like the fix is no longer available, please use [Wine-GE-Proton](https://github.com/GloriousEggroll/wine-ge-custom) instead.**
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- You might need to [limit the number of cores available to the game](https://github.com/z0z0z/mf-install/issues/44) if your CPU has more than 8.
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Manual usage instructions:
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- Download the game you want to run
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Binary file not shown.
@ -1,5 +1,7 @@
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#include <utils.h>
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#include <msg.h>
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#include <pe.h>
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#include <main.h>
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#include <game.h>
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@ -12,15 +14,18 @@ const char *HI3_TVM_SECTION_NAME = ".tvm0";
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void hi3_fill_data(struct game_data *buf) {
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// !!! TEMPORARY WORKAROUND FOR HI3 6.8.0 -> 6.9.0
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const uint32_t NEW_CHECKSUM = 0x885b4c63;
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uint32_t crc = utils_file_crc32c(L"UnityPlayer.dll");
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if (crc == NEW_CHECKSUM) {
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// !!! TEMPORARY WORKAROUND
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// Name in exe matches name in base module
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HMODULE exe = GetModuleHandleA(NULL);
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if (pe_find_section(exe, HI3_TXS_SECTION_NAME_OLD)) {
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// Old name
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buf->txs_section_name = HI3_TXS_SECTION_NAME_OLD;
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} else if (pe_find_section(exe, HI3_TXS_SECTION_NAME_NEW)) {
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// New name
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buf->txs_section_name = HI3_TXS_SECTION_NAME_NEW;
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} else {
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buf->txs_section_name = HI3_TXS_SECTION_NAME_OLD;
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// This should not happen
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msg_err_a("Could not determine region-specific section name. " ISSUE_SUFFIX);
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}
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buf->base_module_name = HI3_BASE_MODULE_NAME;
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@ -9,6 +9,8 @@ const char *HSR_ASSEMBLY_PATH = "GameAssembly.dll";
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const char *HSR_TXS_SECTION_NAME = ".ace";
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const char *HSR_TVM_SECTION_NAME = ".tvm0";
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#define HSR_VERSION "1.4.0"
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enum hsr_region {
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HSR_INVALID,
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HSR_OS,
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@ -21,14 +23,14 @@ struct crc_region_pair {
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};
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const struct crc_region_pair HSR_REGIONS[] = {
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{ 0x9eb3084e, HSR_OS }, // os v1.2.0
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{ 0x14be07e9, HSR_CN } // cn v1.2.0
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{ 0xbae3646f, HSR_OS }, // os v1.4.0
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{ 0x9e5c2f80, HSR_CN } // cn v1.4.0
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};
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#define JUMP_SIZE (6 + sizeof(void*))
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// Temporarily hardcoded offset
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// v1.2.0, same for os and cn
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// v1.4.0, same for os and cn
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#define WTSUD_PATCH_OFFSET 0x16430
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char wtsud_original_bytes[JUMP_SIZE];
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@ -86,7 +88,7 @@ void hsr_fill_data(struct game_data *buf) {
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}
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if (id == HSR_INVALID) {
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msg_err_a("Invalid UnityPlayer.dll checksum: 0x%08x. This usually happens when the patch is outdated", crc);
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msg_err_a("Invalid UnityPlayer.dll checksum: 0x%08x. This patch is intended to be used with HSR v" HSR_VERSION, crc);
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}
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buf->base_module_name = HSR_BASE_MODULE_NAME;
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@ -1,4 +1,4 @@
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project('jadeite', 'c', version: '3.0.6')
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project('jadeite', 'c', version: '3.0.9')
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nasm = find_program('nasm')
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gen_res = find_program('gen_resources.sh')
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@ -1,42 +1,42 @@
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{
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"jadeite": {
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"version": "3.0.6"
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"version": "3.0.8"
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},
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"games": {
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"hi3rd": {
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"global": {
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"status": "verified",
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"version": "6.8.0"
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"version": "6.9.0"
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},
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"sea": {
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"status": "verified",
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"version": "6.8.0"
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"version": "6.9.0"
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},
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"china": {
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"status": "verified",
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"version": "6.9.0"
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"version": "7.0.0"
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},
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"taiwan": {
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"status": "verified",
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"version": "6.8.0"
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"version": "6.9.0"
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},
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"korea": {
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"status": "verified",
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"version": "6.8.0"
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"version": "6.9.0"
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},
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"japan": {
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"status": "verified",
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"version": "6.8.0"
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"version": "6.9.0"
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}
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},
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"hsr": {
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"global": {
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"status": "verified",
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"version": "1.2.0"
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"version": "1.3.0"
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},
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"china": {
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"status": "verified",
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"version": "1.2.0"
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"version": "1.3.0"
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}
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}
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}
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Reference in New Issue
Block a user