Compare commits
17 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| b3f64ba6f6 | |||
| dd15dc60e3 | |||
| ac68448cbd | |||
| 80c817cb6b | |||
| 4e614e1d82 | |||
| 8b9f8e68aa | |||
| 99c0c20a3d | |||
| 64a25b1607 | |||
| 43e8adaf12 | |||
| 0004c26d7a | |||
| 848ae06792 | |||
| c979c980c1 | |||
| 3d943b641b | |||
| 215af6e3db | |||
| 7aef85851c | |||
| f7c24f5ab7 | |||
| 2ebd40b621 |
2
.gitignore
vendored
2
.gitignore
vendored
@ -3,7 +3,7 @@
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||||
.directory
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||||
|
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# File withheld to make abuse more difficult
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game_payload/src/tp6.c
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game_payload/src/core.c
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|
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build
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out
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@ -1,6 +1,6 @@
|
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### Games and regions
|
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- **3rd**: glb v6.7.0
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- **SR**: os/cn v1.1.0 (unsafe, refer to [configuration](#configuration))
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- **SR**: os/cn v1.2.0 (potentially unsafe, but no bans were reported since v1.1.0)
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It may be possilbe to completely remove the region and version-specific data in the future. Refer to the source code in `game_payload/src` for details.
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@ -37,7 +37,6 @@ These environment variables can be used to configure the behaviour of the tool.
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- `WAIT_BEFORE_RESUME=1` - show a messagebox and wait for user input before resuming the game process. Useful on my side for debugging
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**SR-exclusive**:
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- `I_WANT_A_BAN=1` - allows to launch SR. Please only use testing accounts, as there is an extremely high risk of getting banned
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- `SRFIX_DISABLE=1` - disable shared resources fix. Not recommended. Doing so will most likely cause the game to not run at all
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### Internals
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@ -45,7 +44,7 @@ This tool consists of three parts: the main injector (`injector/src/exe.c`), the
|
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|
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I am very bad at explaining, so just take a look at the source code. Maybe I'll write a detailed explanation in the future.
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A part of the source code is witheld (`game_payload/src/tp6.c`). This is a forced measure to make abuse more difficult. However, a precompiled blob is provided in the repo. `build.sh` will use it automatically.
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A part of the source code is witheld (`game_payload/src/core.c`). This is a forced measure to make abuse more difficult. However, a precompiled blob is provided in the repo. `build.sh` will use it automatically.
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### Guildelines
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1. **Please don't share this project in public.** This might attract unnecessary attention from either the Game Company or the Anticheat Company
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|
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BIN
game_payload/blob/core.o
Normal file
BIN
game_payload/blob/core.o
Normal file
Binary file not shown.
Binary file not shown.
7
game_payload/include/core.h
Normal file
7
game_payload/include/core.h
Normal file
@ -0,0 +1,7 @@
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#pragma once
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#include <windows.h>
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#include <game.h>
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void core_setup_patcher(struct game_data *game, HMODULE baseModule);
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@ -1,7 +0,0 @@
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#pragma once
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#include <windows.h>
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#include <game.h>
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void tp6_setup_patcher(struct game_data *game, HMODULE baseModule);
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@ -38,32 +38,34 @@ res_object = custom_target(
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command: [ gen_res, '--object', meson.current_source_dir(), '@OUTPUT0@', '@INPUT@' ]
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)
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if fs.exists('src/tp6.c')
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if fs.exists('src/core.c')
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# Compile the real file first (dirty hack)
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tp6c_fake_exe = executable(
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'tp6c.o',
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'src/tp6.c',
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core_fake_exe = executable(
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'core.o',
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'src/core.c',
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res_header,
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link_args: [ '-r' ], # Output an object file
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include_directories: include_dir
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)
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# another dirty hack
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copy_tp6c = find_program('copy_tp6c.sh')
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copy_core = find_program('copy_core.sh')
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tp6c = custom_target(
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'copy_tp6c',
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output: 'tp6c.o',
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input: tp6c_fake_exe.extract_all_objects(recursive: false),
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core_target = [custom_target(
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'copy_core',
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output: 'core.o',
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input: core_fake_exe.extract_all_objects(recursive: false),
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command: [
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copy_tp6c,
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copy_core,
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'@INPUT0@',
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'@OUTPUT0@', meson.current_source_dir() / 'blob/tp6c.o'
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'@OUTPUT0@', meson.current_source_dir() / 'blob/core.o'
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]
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||||
)
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||||
)]
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core_blob = []
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else
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message('Using precompiled tp6c blob. Refer to the readme for more details')
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tp6c = 'blob/tp6c.o'
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message('Using precompiled core blob. Refer to the readme for more details')
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core_target = []
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core_blob = [ 'blob/core.o' ]
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endif
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|
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shared_library(
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@ -71,7 +73,8 @@ shared_library(
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sources,
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res_header,
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res_object,
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objects: tp6c,
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core_target,
|
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objects: core_blob,
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include_directories: include_dir,
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name_prefix: ''
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)
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|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
14
game_payload/src/core.md
Normal file
14
game_payload/src/core.md
Normal file
@ -0,0 +1,14 @@
|
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### 1.0.0
|
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- First version
|
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|
||||
### 1.1.0
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- HSR support
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### 1.1.9
|
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- Fixed a bug which could cause the game to crash in odd scenarios
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|
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### 1.1.10
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- Fixed a subtle bug introduced in 1.1.9
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|
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### 1.1.11
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- Fixed an additional issue introduced in 1.1.9
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@ -17,14 +17,14 @@ struct crc_id_pair {
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const struct crc_id_pair HSR_REGIONS[] = {
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// It may be possible to get rid of region-specific data altogether in the future
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{ 0x2df53005, GAME_HSR_OS }, // os v1.1.0
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{ 0x3e644d26, GAME_HSR_CN } // cn v1.1.0
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{ 0x9eb3084e, GAME_HSR_OS }, // os v1.2.0
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{ 0x14be07e9, GAME_HSR_CN } // cn v1.2.0
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};
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#define JUMP_SIZE (6 + sizeof(void*))
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// Temporarily hardcoded offset
|
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// v1.1.0, same for os and cn
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// v1.2.0, same for os and cn
|
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#define WTSUD_PATCH_OFFSET 0x16430
|
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|
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char wtsud_original_bytes[JUMP_SIZE];
|
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@ -71,12 +71,6 @@ static void _unityplayer_callback(HMODULE unityModule) {
|
||||
}
|
||||
|
||||
void hsr_fill_data(struct game_data *buf) {
|
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if (!utils_env_enabled("I_WANT_A_BAN")) {
|
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msg_err_a("Using this tool with HSR is unsafe. Refer to the readme for more details: https://codeberg.org/mkrsym1/jadeite");
|
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} else {
|
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msg_warn_a("Using this tool with HSR will most likely result in a ban. Please only use testing accounts");
|
||||
}
|
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|
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uint32_t crc = utils_file_crc32c("UnityPlayer.dll");
|
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|
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enum game_id id = GAME_INVALID;
|
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|
||||
@ -3,7 +3,7 @@
|
||||
#include <ntdll.h>
|
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#include <ace.h>
|
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#include <game.h>
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#include <tp6.h>
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#include <core.h>
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#include <utils.h>
|
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|
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#include <main.h>
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@ -46,7 +46,7 @@ BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) {
|
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ace_load_driver_module();
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|
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// ...magic
|
||||
tp6_setup_patcher(&game, baseModule);
|
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core_setup_patcher(&game, baseModule);
|
||||
|
||||
// Load the UnityPlayer module and invoke the callback
|
||||
HMODULE unityModule = LoadLibraryA("UnityPlayer.dll");
|
||||
|
||||
@ -1,5 +0,0 @@
|
||||
### 1.0.0
|
||||
- First version
|
||||
|
||||
### 1.1.0
|
||||
- HSR support
|
||||
@ -1,5 +1,50 @@
|
||||
BITS 64
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||||
|
||||
; Macro definitions
|
||||
|
||||
; read dst, pSrc, size
|
||||
%macro read 3
|
||||
|
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mov %1, [%2]
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add %2, %3
|
||||
|
||||
%endmacro
|
||||
|
||||
; copy pDst, pSrc, temp, tempSize
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%macro copy 4
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mov %3, [%2]
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mov [%1], %3
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add %1, %4
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add %2, %4
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|
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%endmacro
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; unprotect addr, size, fn
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||||
%macro unprotect 3
|
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mov rcx, %1
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||||
mov rdx, %2
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mov r8, 40h ; PAGE_EXECUTE_READWRITE
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||||
lea r9, [rel oldProtect]
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||||
|
||||
call %3
|
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|
||||
%endmacro
|
||||
|
||||
; reprotect addr, size, fn
|
||||
%macro reprotect 3
|
||||
|
||||
mov rcx, %1
|
||||
mov rdx, %2
|
||||
lea r9, [rel oldProtect]
|
||||
mov r8d, [r9]
|
||||
|
||||
call %3
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||||
|
||||
%endmacro
|
||||
|
||||
|
||||
main: ; Replacement entry point
|
||||
push rsi
|
||||
push rdi
|
||||
@ -16,6 +61,14 @@ main: ; Replacement entry point
|
||||
mov rdi, rax ; *GetProcAddress
|
||||
|
||||
|
||||
mov rcx, rsi ; kernel32.dll
|
||||
lea rdx, [rel s_VirtualProtect]
|
||||
call rdi ; rax = *VirtualProtect
|
||||
|
||||
mov rcx, rax
|
||||
call RecoverExecutable
|
||||
|
||||
|
||||
mov rcx, rsi ; kernel32.dll
|
||||
lea rdx, [rel s_LoadLibraryW]
|
||||
call rdi ; rax = *LoadLibraryW
|
||||
@ -63,10 +116,65 @@ main: ; Replacement entry point
|
||||
ret
|
||||
|
||||
|
||||
RecoverExecutable: ; expects *VirtualProtect in rcx
|
||||
push rbx
|
||||
push r12
|
||||
push r13
|
||||
push r14
|
||||
sub rsp, 8
|
||||
|
||||
mov r13, rcx
|
||||
|
||||
; Find the recovery data structure
|
||||
lea rbx, [rel dllPath]
|
||||
|
||||
.search:
|
||||
read ax, rbx, 2
|
||||
test ax, ax
|
||||
jnz .search
|
||||
|
||||
; Recover entry point bytes (6 + 8 = 14 total)
|
||||
read r12, rbx, 8 ; Address
|
||||
mov r14, r12
|
||||
|
||||
unprotect r14, 14, r13
|
||||
copy r12, rbx, rax, 8
|
||||
copy r12, rbx, eax, 4
|
||||
copy r12, rbx, ax, 2
|
||||
reprotect r14, 14, r13
|
||||
|
||||
; Recover import descriptor bytes (20 total)
|
||||
read r12, rbx, 8
|
||||
mov r14, r12
|
||||
|
||||
unprotect r14, 20, r13
|
||||
copy r12, rbx, rax, 8
|
||||
copy r12, rbx, rax, 8
|
||||
copy r12, rbx, eax, 4
|
||||
reprotect r14, 20, r13
|
||||
|
||||
; Recover import data directory entry size bytes (4 total)
|
||||
read r12, rbx, 8
|
||||
mov r14, r12
|
||||
|
||||
unprotect r14, 4, r13
|
||||
copy r12, rbx, eax, 4
|
||||
reprotect r14, 4, r13
|
||||
|
||||
add rsp, 8
|
||||
pop r14
|
||||
pop r13
|
||||
pop r12
|
||||
pop rbx
|
||||
ret
|
||||
|
||||
|
||||
%include "gpa.asm"
|
||||
|
||||
oldProtect: dd 0
|
||||
|
||||
; Strings
|
||||
s_VirtualProtect: db "VirtualProtect", 0
|
||||
s_LoadLibraryW: db "LoadLibraryW", 0
|
||||
s_GetModuleHandleA: db "GetModuleHandleA", 0
|
||||
s_GetCommandLineW: db "GetCommandLineW", 0
|
||||
|
||||
@ -1,5 +1,22 @@
|
||||
#include <inject.h>
|
||||
|
||||
#define JUMP_SIZE (6 + sizeof(void*))
|
||||
|
||||
// Original values to recover after the injection
|
||||
// Recovery is performed by the assembly payload
|
||||
#pragma pack(push, 1)
|
||||
struct recovery_data {
|
||||
void *entryPointAddress;
|
||||
char entryPointData[JUMP_SIZE];
|
||||
|
||||
void *importDescriptorAddress;
|
||||
IMAGE_IMPORT_DESCRIPTOR importDescriptorData;
|
||||
|
||||
void *sizeFieldAddress;
|
||||
DWORD sizeFieldData;
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
static inline void write_protected_process_memory(HANDLE process, void *address, const void *buf, size_t size) {
|
||||
DWORD oldProtect;
|
||||
VirtualProtectEx(process, address, size, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
@ -13,13 +30,6 @@ static inline void write_protected_process_memory(HANDLE process, void *address,
|
||||
void inject(HANDLE process, const void *payload, size_t payloadSize, const wchar_t *dllPath) {
|
||||
size_t _; // Contrary to the docs, {Write,Read}ProcessMemory likes to crash if the last arg is NULL
|
||||
|
||||
// Inject the loader into the module
|
||||
size_t dllPathLen = (wcslen(dllPath) + 1) * sizeof(wchar_t);
|
||||
|
||||
char *remoteAlloc = VirtualAllocEx(process, NULL, payloadSize + dllPathLen, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
|
||||
WriteProcessMemory(process, remoteAlloc, payload, payloadSize, &_);
|
||||
WriteProcessMemory(process, remoteAlloc + payloadSize, dllPath, dllPathLen, &_);
|
||||
|
||||
// Find the EXE header in the process
|
||||
char exeHeader[1024];
|
||||
IMAGE_DOS_HEADER *dosHeader = NULL;
|
||||
@ -64,25 +74,60 @@ void inject(HANDLE process, const void *payload, size_t payloadSize, const wchar
|
||||
|
||||
char *exe = (char*)memoryInfo.BaseAddress;
|
||||
|
||||
|
||||
// Inject the loader into the process
|
||||
const unsigned char JUMP_INST[] = { 0xFF, 0x25, 0x00, 0x00, 0x00, 0x00 };
|
||||
|
||||
size_t dllPathSize = (wcslen(dllPath) + 1) * sizeof(wchar_t);
|
||||
|
||||
size_t allocSize = payloadSize + dllPathSize + sizeof(struct recovery_data);
|
||||
char *remoteAlloc = VirtualAllocEx(process, NULL, allocSize, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
|
||||
|
||||
// Write the assembly payload and dll path
|
||||
WriteProcessMemory(process, remoteAlloc, payload, payloadSize, &_);
|
||||
WriteProcessMemory(process, remoteAlloc + payloadSize, dllPath, dllPathSize, &_);
|
||||
|
||||
|
||||
// Modify the executable to run the assembly payload
|
||||
// Recovery data structure
|
||||
struct recovery_data rd;
|
||||
|
||||
// Replace the entry point with a jump to the loader
|
||||
char *entryPoint = exe + ntHeaders->OptionalHeader.AddressOfEntryPoint;
|
||||
|
||||
const unsigned char JUMP_INST[] = { 0xFF, 0x25, 0x00, 0x00, 0x00, 0x00 };
|
||||
// Save the original entry point address and bytes
|
||||
rd.entryPointAddress = entryPoint;
|
||||
ReadProcessMemory(process, rd.entryPointAddress, rd.entryPointData, sizeof(rd.entryPointData), &_);
|
||||
|
||||
// Replace the entry point with a jump to the assembly payload
|
||||
write_protected_process_memory(process, entryPoint, JUMP_INST, sizeof(JUMP_INST));
|
||||
write_protected_process_memory(process, entryPoint + sizeof(JUMP_INST), &remoteAlloc, sizeof(remoteAlloc));
|
||||
|
||||
|
||||
// Break the import table to prevent any dlls from being loaded
|
||||
// Step 1: break the first import descriptor
|
||||
char *importDescriptors = exe + ntHeaders->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress;
|
||||
|
||||
// Save the original descriptor address and bytes
|
||||
rd.importDescriptorAddress = importDescriptors;
|
||||
ReadProcessMemory(process, rd.importDescriptorAddress, &rd.importDescriptorData, sizeof(rd.importDescriptorData), &_);
|
||||
|
||||
// Overwrite with zeroes
|
||||
IMAGE_IMPORT_DESCRIPTOR firstDescriptor;
|
||||
ZeroMemory(&firstDescriptor, sizeof(firstDescriptor));
|
||||
|
||||
write_protected_process_memory(process, importDescriptors, &firstDescriptor, sizeof(firstDescriptor));
|
||||
|
||||
// Step 2: break the image data directory entry
|
||||
size_t ddOffset = ((char*)&(ntHeaders->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].Size)) - exeHeader;
|
||||
DWORD newSize = 0;
|
||||
char* ddAddr = ((char*)&(ntHeaders->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].Size)) - exeHeader + exe;
|
||||
|
||||
// Save the original value
|
||||
rd.sizeFieldAddress = ddAddr;
|
||||
ReadProcessMemory(process, rd.sizeFieldAddress, &rd.sizeFieldData, sizeof(rd.sizeFieldData), &_);
|
||||
|
||||
write_protected_process_memory(process, exe + ddOffset, &newSize, sizeof(newSize));
|
||||
// Set to 0
|
||||
DWORD newSize = 0;
|
||||
write_protected_process_memory(process, ddAddr, &newSize, sizeof(newSize));
|
||||
|
||||
// Write recovery data to the allocation
|
||||
WriteProcessMemory(process, remoteAlloc + payloadSize + dllPathSize, &rd, sizeof(rd), &_);
|
||||
}
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
project('jadeite', 'c', version: '1.1.8')
|
||||
project('jadeite', 'c', version: '1.1.13')
|
||||
|
||||
nasm = find_program('nasm')
|
||||
gen_res = find_program('gen_resources.sh')
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
{
|
||||
"jadeite": {
|
||||
"version": "1.1.8"
|
||||
"version": "1.1.13"
|
||||
},
|
||||
"games": {
|
||||
"hi3rd": {
|
||||
@ -11,12 +11,12 @@
|
||||
},
|
||||
"hsr": {
|
||||
"global": {
|
||||
"status": "unsafe",
|
||||
"version": "1.1.0"
|
||||
"status": "verified",
|
||||
"version": "1.2.0"
|
||||
},
|
||||
"china": {
|
||||
"status": "unsafe",
|
||||
"version": "1.1.0"
|
||||
"status": "verified",
|
||||
"version": "1.2.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user