|
|
8b3f1d8ac6
|
Merge pull request #2 from teppyboy/tunxd
MainMenu: add background and title textures
|
2025-09-30 16:35:50 +07:00 |
|
|
|
4209459167
|
Merge branch 'main' into tunxd
|
2025-09-30 16:33:18 +07:00 |
|
|
|
535c288bb5
|
MainMenu: add background and title textures
|
2025-09-30 16:28:46 +07:00 |
|
|
|
7d9a1f109f
|
chore(assets): move black & white texture to Assets
|
2025-09-30 12:26:33 +07:00 |
|
|
|
e19259c2c4
|
fix: do not render invisible Scene and their root Table
|
2025-09-30 11:36:42 +07:00 |
|
|
|
9163a0aebb
|
chore(manager/assets): remove debug message
|
2025-09-30 11:35:34 +07:00 |
|
|
|
75e8ad3707
|
chore: set OpenGL ES emulation to 3.2
Yeah we need OpenGL 4.6 to run this now, but who cares (just use ANGLE if you can't satisfy lol)
|
2025-09-30 10:53:41 +07:00 |
|
|
|
2e5e260a0a
|
feat(game): use Stage & Table to render the UI.
|
2025-09-30 10:23:46 +07:00 |
|
|
|
c47a0c9152
|
chore(scene): only wait if we started loading all assets.
|
2025-09-30 08:27:33 +07:00 |
|
|
|
94d0166f2d
|
chore(scene/transition): change debug to trace logging
Becasue that's mostly tracing :L
|
2025-09-30 08:24:40 +07:00 |
|
|
|
4f13c33b6a
|
chore: add logging format
Steal
|
2025-09-30 08:21:59 +07:00 |
|
|
|
2e29bc9d20
|
chore(scene): move log creation to base scene class
|
2025-09-30 08:18:15 +07:00 |
|
|
|
e4d858f930
|
feat(assets): supports dynamic font loading
It supports loading a dynamic font with size in runtime now.
|
2025-09-30 08:07:18 +07:00 |
|
|
|
35bc6e60ab
|
chore(scene/intro): handle main menu creation in intro instead of game
|
2025-09-30 08:06:20 +07:00 |
|
|
|
ec1d2a672c
|
chore(scene): make the default constructor wait for all assets
|
2025-09-30 08:05:20 +07:00 |
|
|
|
8c0d9b26bf
|
chore: move Assets to its own package
|
2025-09-30 01:27:20 +07:00 |
|
|
|
2328d879fb
|
chore: rename scene -> scenes
|
2025-09-30 01:27:05 +07:00 |
|
|
|
24f09bf303
|
feat(scene): implement transition
Should work :D
|
2025-09-30 01:02:46 +07:00 |
|
|
|
c4c8235f45
|
chore(main): docs & disable resizable window
|
2025-09-30 01:02:11 +07:00 |
|
|
|
7cb9feaead
|
chore(scene): remove abstract from dispose
Not all scenes need to have the custom dispose method.
|
2025-09-30 01:01:27 +07:00 |
|
|
|
bed441c41c
|
feat(scene): implement skeleton main menu
Doesn't have anything implemented inside yet, but we'll try.
|
2025-09-30 01:00:45 +07:00 |
|
|
|
b82e3db733
|
feat(scene): intro scene
It should work but that's all we have for now 💀
|
2025-09-29 22:35:35 +07:00 |
|
|
|
01ff15119c
|
chore(engine): remove JavaFX
|
2025-09-29 20:43:58 +07:00 |
|
|
|
0f6bbb5bc5
|
chore(engine): switch to libGDX
For real
|
2025-09-29 20:42:10 +07:00 |
|
|
|
cfa487e99c
|
repo: init
Only basic things for now, to make sure the JavaFX setup works.
|
2025-09-25 21:47:02 +07:00 |
|