Commit Graph

15 Commits

Author SHA1 Message Date
4f13c33b6a chore: add logging format
Steal
2025-09-30 08:21:59 +07:00
2e29bc9d20 chore(scene): move log creation to base scene class 2025-09-30 08:18:15 +07:00
e4d858f930 feat(assets): supports dynamic font loading
It supports loading a dynamic font with size in runtime now.
2025-09-30 08:07:18 +07:00
35bc6e60ab chore(scene/intro): handle main menu creation in intro instead of game 2025-09-30 08:06:20 +07:00
ec1d2a672c chore(scene): make the default constructor wait for all assets 2025-09-30 08:05:20 +07:00
8c0d9b26bf chore: move Assets to its own package 2025-09-30 01:27:20 +07:00
2328d879fb chore: rename scene -> scenes 2025-09-30 01:27:05 +07:00
24f09bf303 feat(scene): implement transition
Should work :D
2025-09-30 01:02:46 +07:00
c4c8235f45 chore(main): docs & disable resizable window 2025-09-30 01:02:11 +07:00
7cb9feaead chore(scene): remove abstract from dispose
Not all scenes need to have the custom dispose method.
2025-09-30 01:01:27 +07:00
bed441c41c feat(scene): implement skeleton main menu
Doesn't have anything implemented inside yet, but we'll try.
2025-09-30 01:00:45 +07:00
b82e3db733 feat(scene): intro scene
It should work but that's all we have for now 💀
2025-09-29 22:35:35 +07:00
01ff15119c chore(engine): remove JavaFX 2025-09-29 20:43:58 +07:00
0f6bbb5bc5 chore(engine): switch to libGDX
For real
2025-09-29 20:42:10 +07:00
cfa487e99c repo: init
Only basic things for now, to make sure the JavaFX setup works.
2025-09-25 21:47:02 +07:00