feat(scene): implement skeleton main menu

Doesn't have anything implemented inside yet, but we'll try.
This commit is contained in:
2025-09-30 01:00:45 +07:00
parent b82e3db733
commit bed441c41c

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@ -0,0 +1,19 @@
package org.vibecoders.moongazer.scene;
import static org.vibecoders.moongazer.Constants.*;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
/**
* Main menu scene.
*/
public class MainMenu extends Scene {
/**
* Renders the main menu scene.
* @param batch The SpriteBatch to draw with.
*/
@Override
public void render(SpriteBatch batch) {
batch.draw(TEXTURE_WHITE, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT);
}
}