From bed441c41c74b9fcc2a1201c136d6d8c345867e0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nguy=E1=BB=85n=20Th=E1=BA=BF=20H=C6=B0ng?= Date: Tue, 30 Sep 2025 01:00:45 +0700 Subject: [PATCH] feat(scene): implement skeleton main menu Doesn't have anything implemented inside yet, but we'll try. --- .../vibecoders/moongazer/scene/MainMenu.java | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 app/src/main/java/org/vibecoders/moongazer/scene/MainMenu.java diff --git a/app/src/main/java/org/vibecoders/moongazer/scene/MainMenu.java b/app/src/main/java/org/vibecoders/moongazer/scene/MainMenu.java new file mode 100644 index 0000000..4c62dbd --- /dev/null +++ b/app/src/main/java/org/vibecoders/moongazer/scene/MainMenu.java @@ -0,0 +1,19 @@ +package org.vibecoders.moongazer.scene; + +import static org.vibecoders.moongazer.Constants.*; + +import com.badlogic.gdx.graphics.g2d.SpriteBatch; + +/** + * Main menu scene. + */ +public class MainMenu extends Scene { + /** + * Renders the main menu scene. + * @param batch The SpriteBatch to draw with. + */ + @Override + public void render(SpriteBatch batch) { + batch.draw(TEXTURE_WHITE, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT); + } +}