Added voiceover language info & archive type and install_game function
Available through Installer.get_voiceover_archive_type and Installer.get_voiceover_archive_language Also some other optimizations including not extracting unneeded files from diff archive, deprecate _read_version_from_config function, and added install_game, uninstall_game, voiceover_lang_translate, get_installed_voiceovers
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@ -32,14 +32,17 @@ class UI:
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def _update_from_archive(self, filepath):
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print("Reverting patches if patched...")
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self._patcher.revert_patch(True)
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print("Updating game from archive...")
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print("Updating game from archive (this may takes some time)...")
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self._installer.update_game(filepath)
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def _apply_voiceover_from_archive(self, filepath):
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print("Applying voiceover from archive...")
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print("Applying voiceover from archive (this may takes some time)...")
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self._installer.apply_voiceover(filepath)
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def install_voiceover_from_file(self, filepath):
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print("Archive voiceover language: {} ({})".format(
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self._installer.get_voiceover_archive_language(filepath),
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"Full archive" if self._installer.get_voiceover_archive_type(filepath) else "Update archive"))
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if not self._ask("Do you want to apply this voiceover pack? ({})".format(filepath)):
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print("Aborting apply process.")
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return
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@ -55,8 +58,8 @@ class UI:
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gamever = self._installer.get_game_version()
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if gamever:
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print("Current game installation detected. ({})".format(self._installer.get_game_version()))
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print("Archive game version: " + self._installer.get_archive_version(filepath))
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if not self._ask("Do you want to update the game? (from {})".format(filepath)):
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print("Archive game version: " + self._installer.get_game_archive_version(filepath))
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if not self._ask("Do you want to update the game? ({})".format(filepath)):
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print("Aborting update process.")
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return
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self._update_from_archive(filepath)
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