misc: uh what happened here
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@ -2,7 +2,7 @@
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## `preloader.sh`
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Execute multiple scripts in a folder (default is `./preloader`), usually useful for Lutris Pre-launch/Post-exit script
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+ Logging is enabled by default, but can be disabled by changing DEBUG to 0 in script source (`DEBUG=0`)
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> This script will execute scripts in **current directory** *(where `preloader.sh` is executed)*, so for example if a script need a file called `nightmare`, and preloader.sh is in `~`, **put it in `~`** *instead of `~/preloader/nightmare`*
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> This script will execute scripts in **current working directory** *(where `preloader.sh` is executed)*, so for example if a script need a file called `nightmare`, and preloader.sh is in `~`, **put the file in `~`** *instead of `~/preloader/`*
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### Installation
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+ To download `preloader.sh` itself:
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```sh
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@ -11,16 +11,21 @@ chmod +x preloader.sh
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```
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+ After that, copy/move this script to the game prefix you want to use, then in Lutris:
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- Set pre-launch script in Lutris to where `preloader.sh` is located.
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- Disable **Wait for pre-launch script completion**
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- Disable **Wait for pre-launch script completion** (optional)
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+ **IMPORTANT**: Now, to add pre-launch script, instead of setting them in Lutris, add them to `./preloader` (or the folder you specified).
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+ Enjoy :L
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### Documentation
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There are environment variables to control how preloader.sh work:
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+ `PRELOADER_PATH=./preloader`: Path to preload scripts.
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+ `PRELOADER_DEBUG=0`: Enable debug (1) or disable it (0)
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## `discord_rpc.sh`
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Launch `winediscordrpcbridge.exe`, to be able to get Discord Rich Presence on Wine applications on the specified prefix.
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### Installation
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+ To install you must have `winediscordrpcbridge.exe` present, if not you can download latest version by executing
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+ To install you must have [`winediscordrpcbridge.exe`](https://github.com/0e4ef622/wine-discord-ipc-bridge/) present, if not you can download latest version by executing
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```sh
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curl -OL https://github.com/0e4ef622/wine-discord-ipc-bridge/releases/latest/download/winediscordipcbridge.exe
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```
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0
apps/Lutris/discord_rpc.sh
Executable file → Normal file
0
apps/Lutris/discord_rpc.sh
Executable file → Normal file
0
apps/Lutris/enable-picom-ingame.sh
Executable file → Normal file
0
apps/Lutris/enable-picom-ingame.sh
Executable file → Normal file
17
apps/Lutris/preloader.sh
Executable file → Normal file
17
apps/Lutris/preloader.sh
Executable file → Normal file
@ -2,8 +2,10 @@
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# Lutris pre-loader script, for allowing loading multiple pre-load scripts.
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# Enabling debug will enable the script output.
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FOLDER="./preloader"
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DEBUG=1
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# Folder path (relative to Lutris prefix directory)
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FOLDER="${PRELOADER_PATH:-"./preloader"}"
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DEBUG="${PRELOADER_DEBUG:-0}"
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execute_file () {
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# Just in case...
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@ -11,14 +13,19 @@ execute_file () {
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if [[ $DEBUG -eq 0 ]]; then
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nohup "$1" >/dev/null 2>&1 &
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else
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# No this is not as smart as you think...
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filename=$(echo "$1" | cut -d "/" -f3)
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fullfile="$1"
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filename="${fullfile##*/}"
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nohup "$1" > ./logs/"$FOLDER"_"$filename".log 2>&1 &
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fi
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}
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if [[ $DEBUG -ne 0 ]]; then
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echo "!!!DEBUGGING ENABLED!!!"
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echo "Debug log may leak your sensitive information, use with caution."
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echo "!!!DEBUGGING ENABLED!!!"
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mkdir -p "$FOLDER" ./logs/
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fi
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echo "Checking directory..."
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mkdir -p "$FOLDER" ./logs/
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for file in "$FOLDER"/*.*; do
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[ -e "$file" ] || continue
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echo "Found $file, loading..."
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