Files
jadeite/game_payload/src/hi3.c
2023-08-05 09:28:36 +03:00

20 lines
547 B
C

#include <utils.h>
#include <msg.h>
#include <game.h>
const char *HI3_BASE_MODULE_NAME = "BH3Base.dll";
const char *HI3_ASSEMBLY_PATH = "BH3_Data\\Native\\UserAssembly.dll";
const char *HI3_TXS_SECTION_NAME = ".bh3";
const char *HI3_TVM_SECTION_NAME = ".tvm0";
void hi3_fill_data(struct game_data *buf) {
buf->base_module_name = HI3_BASE_MODULE_NAME;
buf->assembly_path = HI3_ASSEMBLY_PATH;
buf->txs_section_name = HI3_TXS_SECTION_NAME;
buf->tvm_section_name = HI3_TVM_SECTION_NAME;
buf->unityplayer_callback = NULL;
}