Files
jadeite/game_payload/src/hi3.c
2023-10-27 08:23:50 +03:00

22 lines
581 B
C

#include <utils.h>
#include <msg.h>
#include <pe.h>
#include <main.h>
#include <game.h>
const char *HI3_BASE_MODULE_NAME = "BH3Base.dll";
const char *HI3_ASSEMBLY_PATH = "BH3_Data\\Native\\UserAssembly.dll";
const char *HI3_TXS_SECTION_NAME = ".ace";
const char *HI3_TVM_SECTION_NAME = ".tvm0";
void hi3_fill_data(struct game_data *buf) {
buf->base_module_name = HI3_BASE_MODULE_NAME;
buf->assembly_path = HI3_ASSEMBLY_PATH;
buf->txs_section_name = HI3_TXS_SECTION_NAME;
buf->tvm_section_name = HI3_TVM_SECTION_NAME;
buf->unityplayer_callback = NULL;
}