Merge hi3.h into game.h
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@ -17,3 +17,5 @@ struct game_data {
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};
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void game_detect(struct game_data *buf);
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void hi3_fill_data(struct game_data *buf);
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@ -1,5 +0,0 @@
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#pragma once
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#include <game.h>
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void hi3_fill_data(struct game_data *buf);
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