Adapted utils_create_dir_recursively to general project style
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@ -62,7 +62,7 @@ static void _run_tx(struct game_data *game, wchar_t *txFile) {
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void *table = core_perform_tx(game, &tableSize);
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// Save to file
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utils_create_dir_recursively(txFile);
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utils_create_parent_dirs(txFile);
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utils_save_to_file(txFile, table, tableSize);
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// Cleanup
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