New messagebox system
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@ -1,5 +1,5 @@
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#include <utils.h>
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#include <err.h>
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#include <msg.h>
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#include <game.h>
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@ -31,7 +31,7 @@ void hi3_fill_data(struct game_data *buf) {
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}
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if (id == GAME_INVALID) {
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err_mb_a("Invalid UnityPlayer.dll checksum: %d", crc);
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msg_err_a("Invalid UnityPlayer.dll checksum: %d", crc);
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}
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buf->id = id;
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