Renamed tp6.c to core.c
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@ -3,7 +3,7 @@
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#include <ntdll.h>
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#include <ace.h>
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#include <game.h>
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#include <tp6.h>
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#include <core.h>
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#include <utils.h>
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#include <main.h>
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@ -46,7 +46,7 @@ BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) {
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ace_load_driver_module();
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// ...magic
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tp6_setup_patcher(&game, baseModule);
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core_setup_patcher(&game, baseModule);
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// Load the UnityPlayer module and invoke the callback
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HMODULE unityModule = LoadLibraryA("UnityPlayer.dll");
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