Initial commit
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18
injector/launcher_payload/meson.build
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18
injector/launcher_payload/meson.build
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# Assemble the payload that will be injected into the game
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l_payload_bin = asm_gen.process('src/payload.asm')
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# Embed it into the library
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l_res_files = custom_target(
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'lpayload.[oh]',
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output: [ 'lpayload.o', 'lpayload.h' ],
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input: [ l_payload_bin ],
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command: [ gen_res, './injector/launcher_payload', '@OUTPUT0@', '@OUTPUT1@', '@INPUT@' ]
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)
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shared_library(
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'launcher_payload',
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'src/dll.c',
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l_res_files,
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include_directories: '../include',
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name_prefix: ''
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)
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