Optimize game_data struct

This commit is contained in:
mkrsym1
2023-08-04 00:19:02 +03:00
parent 7beab899a6
commit 5e2b015cc0
7 changed files with 11 additions and 15 deletions

View File

@ -22,9 +22,8 @@ typedef void (*unityplayer_callback_t)(HMODULE unityModule);
struct game_data {
enum game_id id; // Temporary
const char *name;
const char *base_module_name;
const char *assembly_name;
const char *tp6_section_name; // Unused for now
const char *tvm_section_name;
unityplayer_callback_t unityplayer_callback;