Implement table saving functionality

This commit is contained in:
mkrsym1
2023-08-04 22:55:10 +03:00
parent 7eac309372
commit 400729a3dc
6 changed files with 56 additions and 7 deletions

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@ -5,3 +5,5 @@
#include <game.h>
void core_setup_patcher(struct game_data *game, HMODULE baseModule);
void *core_perform_tx(size_t *outLength);

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@ -2,7 +2,11 @@
#include <stdint.h>
int utils_file_exists(const wchar_t *filePath);
int utils_path_exists(const wchar_t *filePath);
uint32_t utils_file_crc32c(const wchar_t *filePath);
void utils_create_dir_recursively(const wchar_t *path);
void utils_save_to_file(const wchar_t *filePath, const void *buf, size_t length);
char utils_env_enabled(const char *env);