Only store the name of the game assembly

This commit is contained in:
mkrsym1
2023-08-02 01:39:39 +03:00
parent b3f64ba6f6
commit 2612ad2212
4 changed files with 5 additions and 5 deletions

View File

@ -18,7 +18,7 @@ typedef void (*unityplayer_callback_t)(HMODULE unityModule);
struct game_data {
enum game_id id; // Temporary
const char *name;
const char *assembly_path;
const char *assembly_name;
const char *tp6_section_name; // Unused for now
const char *tvm_section_name;