@ -7,29 +7,43 @@
|
||||
const char LAUNCHER_INJECT_DLL[] = "launcher_payload.dll";
|
||||
const char GAME_INJECT_DLL[] = "game_payload.dll";
|
||||
|
||||
#define SHIFT(argc, argv) argc--, argv++
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
// Read arguments
|
||||
char *gamePath = NULL;
|
||||
char *launcherPath = NULL;
|
||||
|
||||
// Skip executable
|
||||
SHIFT(argc, argv);
|
||||
|
||||
switch (argc) {
|
||||
case 1:
|
||||
case 0:
|
||||
printf("Usage: wine jadeite.exe [game path] <launcher path>\n");
|
||||
return 0;
|
||||
case 2:
|
||||
printf("No launcher process specified! Using explorer.exe\n");
|
||||
gamePath = argv[1];
|
||||
launcherPath = "C:\\Windows\\explorer.exe";
|
||||
break;
|
||||
case 3:
|
||||
gamePath = argv[1];
|
||||
launcherPath = argv[2];
|
||||
case 1:
|
||||
gamePath = argv[0];
|
||||
SHIFT(argc, argv);
|
||||
|
||||
launcherPath = "--";
|
||||
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "Too many arguments! (%d)\n", argc);
|
||||
return 1;
|
||||
gamePath = argv[0];
|
||||
SHIFT(argc, argv);
|
||||
|
||||
launcherPath = argv[0];
|
||||
SHIFT(argc, argv);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
// Default launcher path
|
||||
if (strcmp(launcherPath, "--") == 0) {
|
||||
printf("No launcher process specified! Using explorer.exe\n");
|
||||
launcherPath = "C:\\Windows\\explorer.exe";
|
||||
}
|
||||
|
||||
// cd into the injector directory
|
||||
char injectorPath[MAX_PATH];
|
||||
GetModuleFileNameA(GetModuleHandleA(NULL), injectorPath, sizeof(injectorPath));
|
||||
@ -48,13 +62,26 @@ int main(int argc, char **argv) {
|
||||
char launcherPayloadPath[MAX_PATH];
|
||||
GetFullPathNameA(LAUNCHER_INJECT_DLL, sizeof(launcherPayloadPath), launcherPayloadPath, NULL);
|
||||
|
||||
printf("Starting '%s' via '%s'\n", gameExePath, launcherPath);
|
||||
// Construct commandline for the game process
|
||||
char cmdline[8192];
|
||||
sprintf(cmdline, "\"%s\"", gameExePath);
|
||||
|
||||
while (argc) {
|
||||
char arg[8192];
|
||||
sprintf(arg, " \"%s\"", argv[0]);
|
||||
strcat(cmdline, arg);
|
||||
|
||||
SHIFT(argc, argv);
|
||||
}
|
||||
|
||||
// Set envvars
|
||||
SetEnvironmentVariableA(ENV_EXE_PATH, gameExePath);
|
||||
SetEnvironmentVariableA(ENV_DLL_PATH, gamePayloadPath);
|
||||
SetEnvironmentVariableA(ENV_PROC_CMD, cmdline);
|
||||
|
||||
// Start the launcher
|
||||
printf("Starting '%s' via '%s'\n", gameExePath, launcherPath);
|
||||
|
||||
STARTUPINFO si;
|
||||
ZeroMemory(&si, sizeof(si));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user