Initial HSR support
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@ -5,7 +5,10 @@
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enum game_id {
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GAME_INVALID,
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GAME_HI3_GLB
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GAME_HI3_GLB,
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GAME_HSR_OS,
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GAME_HSR_CN
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};
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struct game_data {
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@ -19,3 +22,4 @@ struct game_data {
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void game_detect(struct game_data *buf);
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void hi3_fill_data(struct game_data *buf);
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void hsr_fill_data(struct game_data *buf);
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