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jadeite/game_payload/include/pe.h

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#pragma once
#include <windows.h>
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struct pe_section_info {
void *base_address;
size_t initialized_size;
};
void pe_find_section(HMODULE module, const char *section, struct pe_section_info *buf);
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void *pe_find_entry_point(HMODULE module);