package org.vibecoders.moongazer; import com.badlogic.gdx.ApplicationAdapter; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL20; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import static org.vibecoders.moongazer.Constants.*; public class Game extends ApplicationAdapter { private static final Logger log = LoggerFactory.getLogger(Game.class); @Override public void create() { log.debug("create stub"); } @Override public void render() { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); } @Override public void dispose() { log.debug("stub"); } }